Flip 7 Rules: The Push-Your-Luck Card Game
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Flip 7 Rules: The Push-Your-Luck Card Game

Flip 7 Rules explained simply: setup, how to play, scoring and popular variants, plus beginner tips for your first games.

Updated on January 31, 2026

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Title: YouZoo Party Game Overview

YouZoo is a fast-paced and entertaining party game developed by Asmodee Editions. It can be played with 2 to 8 players aged 8 and up. The required materials include 108 cards, a timer (optional), and an internet connection if playing the digital version on tablets or smartphones.

Objective: The goal of YouZoo is to collect as many points as possible by strategically managing your cards and cunningly outsmarting your opponents. The player with the highest score at the end of a predetermined number of rounds (usually 5) wins the game.

Setup:

  1. Shuffle the deck of 108 cards.
  2. Deal 9 cards to each player, placing the remaining cards in a draw pile in the center of the table.
  3. If playing with fewer than 4 players, place some cards back in the box.
  4. The player to the left of the dealer goes first.

How to Play:

  1. Each turn consists of three phases: Draw, Play, and Pass. a) Draw Phase: Players draw one card from the deck or the draw pile in the center of the table. If there are no more cards available, the game continues with the remaining cards until they run out, after which players will not draw any additional cards for the remainder of that round. b) Play Phase: Players can either play a card or choose to pass if they wish. Played cards are placed in front of the player who played them and must follow certain rules (e.g., same color, same animal, etc.). c) Pass Phase: If a player chooses to pass, they place their card face down on the table, and the next player proceeds with their turn.
  2. The game continues clockwise until either all players have passed or the timer runs out (if using one).
  3. At the end of each round, players score points based on the cards they've collected: a) Numbered cards are worth their face value. b) Stop cards are worth -20 points. c) Mediat cards allow you to choose another player and force them to give you one of their numbered cards (worth its face value). d) Cards with two different animals or colors are worth 50 points if kept, but if played, they force the next player to draw three additional cards.
  4. After all rounds have been completed, players tally their scores and the one with the highest total wins the game. In case of a tie, an additional round is played to determine the winner.

Common Variants:

  1. Different numbers of rounds can be played depending on the desired length of the game.
  2. A timer can be used to set a time limit for each turn, adding an extra layer of strategy and pressure.
  3. The game can also be played digitally on tablets or smartphones, with versions available on various platforms.

Beginner Mistakes to Avoid:

  1. Not paying attention to the colors and animals on the cards when playing them.
  2. Playing a high-value card too early in the game.
  3. Failing to use Mediat cards effectively by not choosing the right player or holding onto them for too long.
  4. Drawing too many cards at once when running low on options, potentially overloading your hand and making it harder to play strategically.

🃏 Ready to play?

Now that you know the rules, grab the game and start your first round.

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Sources: Official game rules and publishers. Last checked: January 31, 2026. https://media.play-in.com/pdf/rules_games/flip_7_fr.pdf