
Crapette Rules for 2 Players
Crapette Rules for 2 Players explained simply: setup, how to play, scoring and popular variants, plus beginner tips for your first games.
Updated on January 6, 2026
Crapette Rules for 2 Players
Crapette is a classic competitive patience game that originated over a century ago. It is played by two players using two standard 52-card decks. In Britain, North America, France, and Germany, it is known by various names such as Russian Bank, Streitpatience, Schikanös– Patience, and Crapette. In the Middle East, it is known as Tonj. This game can be found on Amazon under the name "jeu de crapette 2 jeux de 52 cartes".
Objective
The objective of Crapette is to be the first player to get rid of all the cards from their hand, waste pile, and reserve.
Setup
- Each player shuffles the other player's deck.
- Each player deals a stack of 12 cards face down, followed by a face-up card on top, to their right, creating a reserve.
- Four cards are dealt face up in a column above the reserve (with no overlapping), creating houses. The eight houses (four dealt by each player) are collectively known as the tableau.
- The remaining cards are placed face down to the left of each player's column of houses, forming the hand.
How to Play
- The player with the lower-ranking top reserve card begins play. If the reserve cards are equal, the house cards next to each player's reserve are compared, and so on; the player with the lower-ranking house card plays first.
- Players take turns, with each turn consisting of a series of moves. Each move involves taking one available card and playing it onto a house of the tableau, a foundation pile, or the opponent's reserve or waste pile.
- At the start of a turn, the following cards are available: the uppermost card of the reserve, and the outermost card in each of the eight houses of the tableau. Additional cards become available as the game progresses.
- When a player has no legal continuation or when their opponent stops them because of an error in play, the player's turn ends.
Example: Player A's reserve has a 7 of hearts on top, and Player B's reserve has a 6 of diamonds on top. Player A's houses are (from left to right) 6 of spades, 7 of clubs, 8 of diamonds, and 9 of hearts. Player B's houses are 5 of hearts, 6 of diamonds, 7 of clubs, and 8 of spades. Player A can play the 7 of clubs from their reserve onto the house with the 7 of clubs, or any other available move.
Scoring and End of Game
The game ends when a player gets rid of all the cards from their hand, waste pile, and reserve, or when both players find that no further plays from their reserve or hand cards are possible, resulting in a stalemate.
Common Variants
In some versions of the game, if a player makes an illegal move or even touches a card that cannot legally be moved, the player's opponent can stop the play and take over, earning the name "Stop or Touch" in North America.
Where to Get the Game
jeu de crapette 2 jeux de 52 cartes on Amazon
Beginner Mistakes to Avoid
- Forgetting to follow the building rules when moving cards.
- Failing to make compulsory moves when they become available.
- Not understanding the priorities and knowing when to play certain cards.
FAQ
Q: Can I play cards out of turn if I have moves that skip over available cards? A: No, you must play the available cards first before moving onto cards that require additional moves to reach.
Q: Can I load my opponent's reserve or waste pile with any card? A: No, you can only load your opponent's reserve or waste pile with a card of the same suit as the exposed card, of the next higher or next lower rank.
Q: What happens if I run out of cards in my hand and my waste pile is empty? A: You turn your waste pile over, without mixing the cards in it, and place it face-down to the left to form your new hand.
🃏 Ready to play?
Now that you know the rules, grab the game and start your first round.
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